Avatar interactions in virtual spaces: just mechanics?
Some of you may have read this article. I'm very curious about the findings here. I've always held that conventions and social mores in virtual environments are more dependant on the mechanics of the environment (what's possible dictates what is done). It also seems the user skill wasn't really taken into account. If I don't know how to perform that actions required to display social interaction with another avatar does that mean I'm not interacting? In case you missed it: Title: Concept of 'personal space' survives in virtual reality Sub: Psychologists find real-world social rules mirrored in 'Second Life' interactions. By Jim Giles (Published 11-SEPT-06) http://www.nature.com/news/2006/060911/full/060911-3.html<https://webmail.bsu.edu/exchweb/bin/redir.asp?URL=http://www.nature.com/news/2006/060911/full/060911-3.html> -- Sarah "Intellagirl" Robbins http://www.intellagirl.com http://secondlife.intellagirl.com Yahoo: Intellagirl Skype: Intellagirl SecondLife: Intellagirl Tully
participants (1)
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Sarah Brooke Robbins