Reminder CFP: Edited Collection for D&D's 50th Anniversary [Due 8th April]
Hi all, Just a reminder that there is one week left to submit an abstract for our edited collection on the tabletop role-playing game Dungeons & Dragons [D&D], timed to celebrate and comment on its 50th anniversary. The book will be edited by Premeet Sidhu, Marcus Carter, and José Zagal, with the aim to publish through a university press. The full CFP can be found below and is also available at our website here: https://dnd.gamescholarship.org<https://dnd.gamescholarship.org/> The deadline for abstracts of 300-800 words is Thursday 8th April 2021 at 11:59 pm (Anywhere on Earth). If you have any questions or queries, please email us at dndbookproject@gmail.com<mailto:dndbookproject@gmail.com>. We appreciate you passing along this CFP to your relevant networks and anyone who may be interested. Cheers, Pre, Marcus, and José ___________________________________________________________________________ CFP: Edited Collection for D&D’s 50th Anniversary Abstract Deadline: Thursday 8th April 2021 (11:59 pm Anywhere on Earth) Contact/Submissions: dndbookproject@gmail.com<mailto:dndbookproject@gmail.com> Editors: Premeet Sidhu, Marcus Carter, and José Zagal Over the past 47 years, the tabletop role-playing game Dungeons & Dragons [D&D] has had widespread influence across games, media, and social play. In anticipation of D&D’s upcoming 50th anniversary, we are soliciting abstracts for an edited collection that will overview the game’s evolution, players, and broader sociocultural impacts throughout its first 50 years. We hope to collect and showcase some of the diverse voices and experiences within the broader D&D community (e.g., academics and non-academics, developers/designers, players, educators, historians, streamers, practitioners, gaming club/store organisers, and artists—to name a few), and encourage all to submit abstracts. Key areas of interest are (but are not limited to): studies of the game itself, D&D players and related communities, broader sociocultural impacts and value of the game, and reflections on D&D’s past, present, and future. Submissions may take one of the following general formats and accessible writing is encouraged: * Scholarly research written for an interdisciplinary and public audience. * Q&A style interviews with significant figures in the D&D community (past and present, and both locally and/or globally). * Reflective/speculative essays about what D&D, its player base/community, and related fields of academic inquiry, can aspire to achieve in the oncoming years. Abstracts of 300-800 words are due by Thursday 8th April 2021 at 11:59 pm (Anywhere on Earth) and should be submitted to dndbookproject@gmail.com<mailto:dndbookproject@gmail.com>. Your abstract should include: * 3-5 key words that summarise your proposed chapter * A brief description of your proposed chapter * [And, if appropriate] A brief description or outline of the research methods and/or theoretical foundations that underpin your research Key dates * Abstract Submissions Due: 8th April 2021 * Acceptance Notifications Sent Out: 15th April 2021 * Online Workshop for Contributors: (tentatively) May 2021 * Full Chapters (5000-8000 words) Due: 15th August 2021 All academic chapters will be subject to double blind peer review. For further details, please visit our website at https://dnd.gamescholarship.org/. If you have any questions or queries, please email us at dndbookproject@gmail.com<mailto:dndbookproject@gmail.com>. We understand that everyone is facing unprecedented circumstances now and that some contributors’ lives are/will be more disrupted than others. If you want to submit an abstract but need more time, please send through an email to dndbookproject@gmail.com<mailto:dndbookproject@gmail.com> and we can work together to set an abstract deadline that is achievable for you. Cheers, Pre, Marcus, and José
Apologies for crossposting * Thu, 1 April 2021 13:00 – 14:00 BST Join us today for a talk by Prof Rahul Bhargava<https://dataculturegroup.org/> (Northeastern University), "Get off the screen!!! Creative approaches to embodying data in the real world". Hosted by Dr Aristea Fotopoulou, in the seminar Series - ART/DATA/HEALTH: Communicating public health data creatively during the pandemic. ------------------------------------------------------------------------------------------------------ In this talk, Prof Rahul Bhargava<https://dataculturegroup.org/> (Northeastern University) asks: - Why is data so often trapped on our 2-dimensional screens? - Why do we default to simple charts to show it? Our toolkit for bringing people together around data in civic health settings is far too limited. Rahul will discuss alternative approaches that build on the language of the arts, meeting people where they are, in formats they understand. Participatory theatre, community murals, public art installations - these techniques build a more appropriate toolbox for communicating with health data. Rahul will share examples from his work, and the underlying pedagogy behind it. You’ll walk away with a rich set of inspirations and concrete approaches you can integrate into you arts, health, and data practices. Speaker bio: Rahul Bhargava is an educator, researcher, designer, and facilitator who works on data storytelling and technology design in support of social justice and community empowerment. He is an Assistant Professor of Journalism and Art + Design at Northeastern University, where he founded and leads the Data Culture Group. Rahul’s builds collaborative projects to interrogate our datafied society, with a focus on retaining participation and power in data process. He has created big data research tools to investigate media attention, built hands-on interactive museum exhibits that delight learners of all ages, and run over 100 workshops to build data culture in newsrooms, non-profits, and libraries. Rahul has collaborated with a wide range of groups, from the state of Minas Gerais in Brazil to the St. Paul library system and the World Food Program. His academic work on data literacy, technology, and civic media has been published in journals such as the International Journal of Communication, the Journal of Community Informatics, and Digital Humanities Quarterly. His museum installations have appeared at the Boston Museum of Science, Eyebeam in New York City, and the Tech Interactive in San Jose. Rahul has led workshops and made presentations at meetings such as Data for Black Lives, the FHNW Academy of Art and Design, IIIT New Delhi, the United Nations World Data Forum, TICTeC and the Designing Interactive Systems conference. Data Culture Group<https://dataculturegroup.org/> / @rahulbot *BOOK HERE https://www.eventbrite.co.uk/e/creative-approaches-to-embodying-data-by-prof... ---------------------------------------------------------------------------------------------------------------- The seminar series 'Communicating public health data creatively during the pandemic' is organised by ART/DATA/HEALTH project (University of Brighton, funded by Arts and Humanities Research Council). Find out more here: https://www.artdatahealth.org<https://www.artdatahealth.org/> Join us in an exciting online seminar series with international speakers exploring how health data have been communicated during the COVID-19 pandemic, focusing on creative and artistic representations of data. The series includes perspectives and approaches to data from bioart, community art, participatory dance, media art, film, animation and more traditional forms of data viz. For full programme, abstracts and bookings: https://tinyurl.com/ybcrbzu8 <https://tinyurl.com/ybcrbzu8> Best wishes Aristea ----------------------------- Dr Aristea Fotopoulou UKRI-AHRC Innovation Fellow PI ART/DATA/HEALTH project https://www.artdatahealth.org<https://www.artdatahealth.org/> PI Impact of COVID-19 on arts and health charities (UKRI QR-SPF) University of Brighton, UK A.Fotopoulou@brighton.ac.uk @aristeaf | https://research.brighton.ac.uk/en/persons/aristea-fotopoulou
participants (2)
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Aristea Fotopoulou -
Premeet Kaur Sidhu