Friends- If you were to suggest two or three canonical/essential readings on persistent virtual worlds, especially of the MMOG variety, what would you suggest. Also, aside from Castranova and Malaby, who would you suggest for economics of virtual worlds. AH Andrew Herman, Ph. D. Associate Professor and Chairperson Department of Communication Studies Graduate Program in Cultural Analysis and Social Theory Wilfrid Laurier University Waterloo, Ontario N2L 3C5 CANADA 519 884-1970 x3693
I highly recommend TL Taylor's Play Between Worlds for account of EverQuest culture, both on and offline Julian Dibbell's Play Money, for account of money making in MMOGs mark On Sat, Dec 18, 2010 at 11:18 AM, Andrew Herman <aherman@wlu.ca> wrote:
Friends-
If you were to suggest two or three canonical/essential readings on persistent virtual worlds, especially of the MMOG variety, what would you suggest. Also, aside from Castranova and Malaby, who would you suggest for economics of virtual worlds.
AH
Andrew Herman, Ph. D. Associate Professor and Chairperson Department of Communication Studies Graduate Program in Cultural Analysis and Social Theory Wilfrid Laurier University Waterloo, Ontario N2L 3C5 CANADA 519 884-1970 x3693
_______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
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-- Mark Chen | @mcdanger | markdangerchen.net Post-Doctoral Scholar | Games Ethnographer LIFE Center | UW Institute for Science and Math Education This was sent from a PC with a full-size keyboard; misspellings and brevity are entirely my fault.
In addition to those, I'd strongly recommend Greg Lastowka, Virtual Justice (2010, YUP) and, on the economics side, Vili Lehdonvirta's 2009 PhD thesis, "Virtual Consumption": http://info.tse.fi/julkaisut/vk/Ae11_2009.pdf Nic On Sat, Dec 18, 2010 at 2:21 PM, Mark Chen <markchen@u.washington.edu> wrote:
I highly recommend
TL Taylor's Play Between Worlds for account of EverQuest culture, both on and offline Julian Dibbell's Play Money, for account of money making in MMOGs
mark
On Sat, Dec 18, 2010 at 11:18 AM, Andrew Herman <aherman@wlu.ca> wrote:
Friends-
If you were to suggest two or three canonical/essential readings on persistent virtual worlds, especially of the MMOG variety, what would you suggest. Also, aside from Castranova and Malaby, who would you suggest for economics of virtual worlds.
AH
Andrew Herman, Ph. D. Associate Professor and Chairperson Department of Communication Studies Graduate Program in Cultural Analysis and Social Theory Wilfrid Laurier University Waterloo, Ontario N2L 3C5 CANADA 519 884-1970 x3693
_______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
Join the Association of Internet Researchers: http://www.aoir.org/
-- Mark Chen | @mcdanger | markdangerchen.net Post-Doctoral Scholar | Games Ethnographer LIFE Center | UW Institute for Science and Math Education This was sent from a PC with a full-size keyboard; misspellings and brevity are entirely my fault. _______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
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Vili's Phd thesis looks very interesting - thanks for sharing the link. r On Sat, Dec 18, 2010 at 2:52 PM, Nicolas Suzor <nic@suzor.com> wrote:
In addition to those, I'd strongly recommend
Greg Lastowka, Virtual Justice (2010, YUP)
and, on the economics side, Vili Lehdonvirta's 2009 PhD thesis, "Virtual Consumption": http://info.tse.fi/julkaisut/vk/Ae11_2009.pdf
Nic
On Sat, Dec 18, 2010 at 2:21 PM, Mark Chen <markchen@u.washington.edu> wrote:
I highly recommend
TL Taylor's Play Between Worlds for account of EverQuest culture, both on and offline Julian Dibbell's Play Money, for account of money making in MMOGs
mark
On Sat, Dec 18, 2010 at 11:18 AM, Andrew Herman <aherman@wlu.ca> wrote:
Friends-
If you were to suggest two or three canonical/essential readings on persistent virtual worlds, especially of the MMOG variety, what would you suggest. Also, aside from Castranova and Malaby, who would you suggest for economics of virtual worlds.
AH
Andrew Herman, Ph. D. Associate Professor and Chairperson Department of Communication Studies Graduate Program in Cultural Analysis and Social Theory Wilfrid Laurier University Waterloo, Ontario N2L 3C5 CANADA 519 884-1970 x3693
_______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
Join the Association of Internet Researchers: http://www.aoir.org/
-- Mark Chen | @mcdanger | markdangerchen.net Post-Doctoral Scholar | Games Ethnographer LIFE Center | UW Institute for Science and Math Education This was sent from a PC with a full-size keyboard; misspellings and brevity are entirely my fault. _______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
Join the Association of Internet Researchers: http://www.aoir.org/
_______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
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-- Radhika Gajjala Director, American Culture Studies Professor of Communication Studies and Cultural Studies 101 East Hall Bowling Green State University Bowling Green, OH 43403 http://personal.bgsu.edu/~radhik
Lisa Nakamura http://cms.mit.edu/podcasts/insights/cminsights-lisa-nakamura.mp3 I believe her new book, Cybertypes: Race, Ethnicity, and Identity on the Internet, goes into Chinese labour gold farming in WoW. Cheers, @SharonG On Dec 18, 2010, at 11:21 AM, Mark Chen wrote:
I highly recommend
TL Taylor's Play Between Worlds for account of EverQuest culture, both on and offline Julian Dibbell's Play Money, for account of money making in MMOGs
mark
On Sat, Dec 18, 2010 at 11:18 AM, Andrew Herman <aherman@wlu.ca> wrote:
Friends-
If you were to suggest two or three canonical/essential readings on persistent virtual worlds, especially of the MMOG variety, what would you suggest. Also, aside from Castranova and Malaby, who would you suggest for economics of virtual worlds.
AH
Andrew Herman, Ph. D. Associate Professor and Chairperson Department of Communication Studies Graduate Program in Cultural Analysis and Social Theory Wilfrid Laurier University Waterloo, Ontario N2L 3C5 CANADA 519 884-1970 x3693
_______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http:// aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
Join the Association of Internet Researchers: http://www.aoir.org/
-- Mark Chen | @mcdanger | markdangerchen.net Post-Doctoral Scholar | Games Ethnographer LIFE Center | UW Institute for Science and Math Education This was sent from a PC with a full-size keyboard; misspellings and brevity are entirely my fault. _______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
Join the Association of Internet Researchers: http://www.aoir.org/
participants (5)
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Andrew Herman -
live -
Mark Chen -
Nicolas Suzor -
Radhika Gajjala