query: video game music
Question: Anyone know of research on computer/video game music. Issues of production but particularly of circulation and popularity beyond the game? Thanks. Sandy Baldwin West Virginia University Assistant Professor of English Director of the Center for Literary Computing www.clc.wvu.edu
You may want to try some of the video game companies in the DC/Baltimore area near you. Hunt Valley in Maryland is the home of Silicon Valley East for video games because many of the peace dividend that resulted from the Cold War. Contact Serious Games. There is a big conference coming up this month. -----Original Message----- From: air-l-bounces@listserv.aoir.org [mailto:air-l-bounces@listserv.aoir.org] On Behalf Of Charles Baldwin Sent: Thursday, October 05, 2006 1:17 PM To: air-l-aoir.org@listserv.aoir.org Subject: [Air-l] query: video game music Question: Anyone know of research on computer/video game music. Issues of production but particularly of circulation and popularity beyond the game? Thanks. Sandy Baldwin West Virginia University Assistant Professor of English Director of the Center for Literary Computing www.clc.wvu.edu
I suspect this posting from another email list (International Association for the Study of Popular Music) won't help you much (at least not in the near term), but a) you might contact the author of the CFP who could help you track down sources, and b) it might be a venue for your own work? Best, Sj -------- Call for Papers: Video Games/New Media Sound Please circulate. "From Pac-Man to Pop Music: Digital Interactive Audio in Games and New Media" We invite proposals for an anthology on interactive audio, to be published by Ashgate Publishing. The book is intended to introduce digital interactive audio to a general audience, and to provide a basic reader from which discussions may develop and other research will grow. The essays will be collected from both practitioners and from academics, and encompass a wide range of perspectives. The selection criteria will be based on attaining the best possible papers that approach the topic from a range of angles, and which will work together to introduce some of the many ways to consider interactive audio. It is intended that this book will offer a new perspective on media music-one which will complement film and media studies-but which will also show the necessity of a unique approach when considering interactive audio. Although the focus is on games, proposals for related areas of interactive audio (e.g. mobile phone sound, internet sound) will be welcomed. Proposal topics may include, but are not limited to; . History of games audio . Practical approaches to composition/sound design (e.g. tutorials) . Reception and analysis/case studies . Theoretical perspectives on new media sound . Games sound design . Voiceover for games . Micromusic, "chiptunes" or "Bit-Hop": sociological/cultural approaches to games aesthetics and games sound subcultures . New synthesis technologies . Postmortems on particular games . Research methodologies in games audio . Business issues for games/licensing . Orchestration for games/live performance of games music Proposals/abstracts of no more than 300 words (for papers projected to be between 15-25 pages) can be submitted via e-mail to Collins@connect.carleton.ca, or by hard copy mail to Dr. Karen Collins, c/o Institute for Comparative Studies in Literature, Art and Culture, 201R St. Patrick's Building, Carleton University, 1125 Colonel By Drive, Ottawa, ON Canada K1S 5B6 Email abstracts may be submitted as attachments in DOC, RTF or TXT format, or embedded in the body of the email itself. Deadline for abstracts is December 15, 2006. Notification of selection will be by email no later than January 15, 2007, with a projected paper deadline of March 15, 2007. On Oct 5, 2006, at 12:16 PM, Charles Baldwin wrote:
Question: Anyone know of research on computer/video game music. Issues of production but particularly of circulation and popularity beyond the game? Thanks.
Sandy Baldwin West Virginia University Assistant Professor of English Director of the Center for Literary Computing www.clc.wvu.edu <Charles Baldwin.vcf> _______________________________________________ The air-l@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http:// listserv.aoir.org/listinfo.cgi/air-l-aoir.org
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Charles Baldwin -
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Steve Jones