Gamevironments: Special Issue on "National(ism), Identity and Video Gaming" out now
Dear Colleagues, we are really happy to share with you today news of GAMEVIRONMENTS newest Special Issue on "National(ism), Identity and Video Gaming" edited by Lisa Kienzl and Kathrin Trattner with contributions from: * "Glory to Trumpland! Critically Playing Border Games" by Melissa Kagen * Round Table Discussion on Nation(alism), Identity and Video Gaming with Megan Condis, Marijam Didžgalvytė, Georg Hobmeier and Souvik Mukherjee * "Playing America. An Introduction to American Culture through Video Games" by Michael Fuchs and Stefan Rabitsch * "Research Report on Curse the Fiends, Their Children, Too: Cultural Heritage and Subversion of Fictional Tropes in Bloodborne" by Sarah Zaidan, Richard Pilbeam and Elin Carstensdottir * Interview with Mira Wardhaningsih from StoryTale Studios on the Indonesian Horror Game "Pamali" * Interview with Déyfou-lah Sani Bah-Traore on the Togolese Game "Origin – the Rise of Dzitri" * "We. The Revolution, a Review. Vive la Révolution or Death and All His Friends" by Kevin Recher * "Kingdom Come: Deliverance. A Bohemian Forest Simulator" by Eugen Pfister You find all further information here: https://www.gamevironments.uni-bremen.de/completed-quests/. Best wishes, Lisa Kienzl managing editor gamevironments -- Dr.Dr. Lisa Kienzl, MA wissenschaftliche Mitarbeiterin | postdoctoral researcher Arbeitsgebiet Literaturen und Medien der Religionen | Literature and Media of Religions Universität Bremen | University of Bremen Institut für Religionswissenschaft und Religionspädagogik | Institute of Religious Studies and Religious Education Sportturm (SpT) Postfach 330 440 D-28359 Bremen T. +49 (0)421 218 67912 https://www.gamevironments.uni-bremen.de/
Dear Colleagues, we are really happy to share with you that the newest issue of the international online journal GAMEVIRONMENTS is out now. With contributions from: * To Dream a Game. Dreams as Interactive-Narrative Devices in Digital Games - by Frank G. Bosman * Towards a Monopoly. Examining FIFA’s Dominance in Simulated Football - by Aditya Deshbandhu * Value Formations as an Analytical Concept for the Study of Gamevironments - by Gregory P. Grieve, Kerstin Radde-Antweiler, and Xenia Zeiler * Surveying the Frontier. Subjective Rendering and Occlusion in Open-World Westerns - by Joshua D. Miner * Politics at The Heart of Gaming. A Critical Retrospective of gamescom 2019 - by Kathrin Trattner * Interview with Luis Wong from LEAP Game Studios on the Video Game Tunche - by gamevironments * The Playful Undead and Video Games: Critical Analyses of Zombies and Gameplay. A Review - by Antonija Cavcic * Assassin’s Creed Odyssey. A Review - by Leonie Glauner Just visit https://www.gamevironments.uni-bremen.de/completed-quests/ for all contributions and further information. Best wishes, Lisa Kienzl managing editor gamevironments -- Dr.Dr. Lisa Kienzl, MA wissenschaftliche Mitarbeiterin | postdoctoral researcher Arbeitsgebiet Literaturen und Medien der Religionen | Literature and Media of Religions Universität Bremen | University of Bremen Institut für Religionswissenschaft und Religionspädagogik | Institute of Religious Studies and Religious Education Sportturm (SpT) Postfach 330 440 D-28359 Bremen T. +49 (0)421 218 67912 https://www.gamevironments.uni-bremen.de/
Dear Colleagues, we are happy to announce the publishing of GAMEVIRONMENTS' newest Special Issue: "Democracy Dies Playfully. (Anti)-Democratic Ideas in and Around Video Games" edited by Eugen Pfister, Tobias Winnerling and Felix Zimmermann with contributions from: * “Discrepancy Detected. Operationalizing Immigration and Borderzone Policy in Papers, Please” by David Kocik * “Autocracy for the People. Modes of response-able Action and the Management of Demise in Frostpunk” by Lars Dolkemeyer * "Turning Votes into Victory Points. Politics in Modern Board Games” by Torben Quasdorf * “The Face of Authority through Sid Meier's Civilization Series” by Ruth García Martín, Begoña Cadiñanos Martínez and Pablo Martín Domínguez * “The Missing Memorial. The Division 2 and the Politics of Memory” by Joseph Meyer * “Play America Great Again. Manifestations of Americanness in Cold War Themed Video Games” by Regina Seiwald * “Videogames about Politics as States of Exception” by Yu Hao * “Likers Get Liked. Platform Capitalism and the Precariat in Death Stranding” by Ryan House * “Imperialism and Fascism Intertwined. A Materialist Analysis of the Games Industry and Reactionary Gamers” by Emil Lundedal Hammar * “It Was Just a Joke. Demagoguery, Humor, and Video Game Streaming” by Jacob Euteneuer and Josiah Meints * “At the Edge of Utopia. Esports, Neoliberalism and the Gamer Culture’s Descent into Madness” by Thiago Falcão, Daniel Marques, Ivan Mussa and Tarcízio Macedo * “Code of Resistance. On the Potential of Digital Games and Game Jams for Civic Education” by Michael Laumer and Marcel Kabaum * “Projekt CH+ Games for Democracy. User-Friendly Political Self-Education through Entertainment Design” by Sophie Walker * “Interview with Jörg Friedrich on Procedural Rhetoric in his Game Through the Darkest of Times” by Elisa Budian * “Wir sind das Volk! Agitprop between East and West Germany” by Anton Oehmsen-Clark You find all papers and further information on our website: https://www.gamevironments.uni-bremen.de/completed-quests/. Best wishes, Lisa managing editor gamevironments -- Dr. Dr. Lisa Kienzlmanaging editor gamevironments wissenschaftliche Mitarbeiterin | postdoctoral researcherArbeitsgebiet Literaturen und Medien der Religionen | Literature and Media of Religions(Pronomen: sie/ihr. Pronouns: she/her) Universität Bremen | University of Bremen Institut für Religionswissenschaft und Religionspädagogik | Institute of Religious Studies and Religious EducationSportturm (SpT) Postfach 330 440D-28359 BremenT. +49 (0)421 218 67912 https://www.gamevironments.uni-bremen.de/ <https://www.gamevironments.uni-bremen.de/>
participants (1)
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Lisa Kienzl