On Friday, May 21 2004, The ITU's Center for Computer Games Research will be hosting an all-day symposium entitled "Community Work: Managing Multiplayer Culture." Multiplayer game designers and administrators are not simply engaged in creating stable game structures and systems of play but are deeply involved in the creation of communities, cultures, and behaviors. While much has been discussed around the technical challenges MMOG's pose, this symposium takes up the subject of community management and suggests that the design and maintenance of these vibrant worlds pose some of the most interesting challenges facing games today. Speakers for the event are Richard Bartle, Edward Castronova, Julian Dibbell, and Jessica Mulligan. The symposium is free but registration is required by May 14. For full details please visit http://game.itu.dk/comwork/. Look forward to seeing you all in Copenhagen! :) TL PS One additional note: This event is also the third day of my upcoming PhD course, Game Culture. Info for that can be found at http://www.itu.dk/Internet/sw11025.asp. The deadline for applications for the PhD course is April 19. -- ___________________________________ T.L. Taylor, Assistant Professor Center for Computer Games Research Dept. of Digital Aesthetics and Communiction IT University of Copenhagen Glentevej 67, 2400-DK NV Copenhagen +45 38 16 89 61 (tele) / +45 38 16 88 99 (fax) tltaylor@itu.dk / http://www.itu.dk/~tltaylor/