Dear Internet Researchers, [This posting is forwarded via thanks and courtesy (Spasiba) to Professor Irina Aristarkhova. Members are free to contact her at <uspia@nus.edu.sg>] Cyberarts is a new dimension of art making that synthesize intersecting and interfacing technologies and embraces artworks that go beyond "digital media". The term "cyber" is actually derived from the Greek root word "kubernare", which means the "act of controlling the ship". Cyberarts as defined by contemporary of art practice, include the following . digital painting; photography, video, computer animation-, holographic art; virtual reality environments; robotic arts; net-art; human-machine interfaces; bio-arts; computer music/sound arts as well as hybrid arts (works which involve collaboration with other art forms like dance or theatre) Dr. Irina Aristarkhova teaches the pioneering studio-based course, Cyberarts, in the Programme. She was formerly Senior Lecturer at the LASALLE-SIA College of the Arts where she taught courses in Cybertheory, Feminist Theory, Feminist Aesthetics, Technology and Embodiment and Contemporary Psychoanalytic Theory. She holds an MA from the University of Warwick, UK, and PhD from the Institute of Sociology, Russian Academy of Sciences. Since July 2001 Professor Irina Aristarkhova has been directing Cyberarts Research Initiative (http://www.cyberarts.scholars.nus.edu.sg) -an ambitious Art & Technology research project, first of its kind in South-East Asia. Cyberarts/Cyberculture Research Initiative (CCRI) --is a blending of arts and technology, Cyberarts is a recent course and research innovation at the University Scholars Programme at the National University of Singapore. The university's Cyberarts Initiative is the first of its kind in the region and one of the most comprehensive in the world with its Cyberarts database, Cyberarts resource library, Artist-in-Residence programme, Virtual Reality Collaboration Research, undergraduate, postgraduate and postdoctoral programme development in Cyberculture and Cyberarts. Cyberart and Cyberculture constitute new disciplines that began twenty years ago in Europe, Japan, and America. The United States Government recently established an Art and Technology Department. Many other universities and political bodies around the world have also created centers for the Cyberarts, New Media Art, and Cyberculture. These centers study digital and virtual aesthetics and embody both the creative impact of new technologies and the meeting place between art and the life sciences. For details, please visit the web sites at http://www.cyberartsweb.org/ and http://www.scholars.nus.edu.sg/faculty/uspia.html In Southeast Asia, the discipline is in its infancy. It is the goal of CCRI to encourage regional artists, scientists, and theorists to work in this field and to showcase their work on an international level. With that goal in mind, CCRI attracts some of the greatest artists and theorists working in the cyberarts scene, and serves as a clearinghouse for worldwide, but especially Southeast Asian, activities in cyberarts. Please register yourself to the "Cyberarts Database" at: http://www.cyberartsweb.scholars.nus.edu.sg/database/join.html or http://www.cyberartsweb.org/database/join.html And add your articles to the database too through another button. Thanks very much. Best regards, Arun Tripathi ECP Ring Leader <http://www.edu-cyberpg.com/ringleaders/arun.html> ======================================================================== ==== For let me tell you, that the more the pleasures of the body fade away, the greater to me is the pleasure and charm of conversation.-PLATO ======================================================================== ====