Dear all, If you'll excuse the self-promoting email, I'd like to announce that my book Introduction to Game Analysis is now for sale at your usual outlets. Its goal is to introduce students and scholars new to game studies to the building blocks of games and the various approaches that one can follow to write an analysis. For those of you who teach in academic institutions, there are review copies available - just click on the title of the book below. If you end up using it in class, I would love to hear from you. Thank you all! Clara Fernandez-Vara Out Now: Introduction to Game Analysis <http://tandf.msgfocus.com/c/114yHIWweLaDrWeYSHWatcrb> Is this email not displaying correctly? View it in your browser <http://tandf.msgfocus.com/q/121TGhkDbSoaXQXbA7K3/wv> | Add to safe senders <http://tandf.msgfocus.com/n/1c8p4l3w6cZo7> | Forward to a Friend <http://tandf.msgfocus.com/f/134PYVgPOwWyoLSee96e> [image: Routledge] <http://tandf.msgfocus.com/c/114yHJZsxp6Q4ANmjCRd7dNm> *Introduction to Game Analysis* <http://tandf.msgfocus.com/c/114yHL2oQ332HflJKxMfLf9x>By *Clara Fernández-Vara* *Introduction to Game Analysis* <http://tandf.msgfocus.com/c/114yHM5l8GZfjTU7bsHipgvI> serves as an accessible guide to analyzing games using strategies borrowed from textual analysis. Clara Fernández-Vara’s concise primer provides instruction on the basic building blocks of game analysis—examination of context, content and reception, and formal qualities—as well as the vocabulary necessary for talking about videogames' distinguishing characteristics. Examples are drawn from a range of games, both digital and non-digital—from *Bioshock * and *World of Warcraft *to Monopoly—and the book provides a variety of exercises and sample analyses, as well as a comprehensive ludography and glossary.. Best, *Routledge Marketing* *"As video games become increasingly important in our lives, the need for a guide towards a deeper understanding of games as media experiences has never been greater. Introduction to Game Analysis accomplishes this task brimming with depth, precision, and heart."*--Mikael Jakobsson, Comparative Media Studies & MIT Game Lab *"With this volume, the field of game studies now has a thoughtful and comprehensive approach for how to engage in meaningful critique of digital games. Fernández-Vara offers a multitude of theoretical and analytical building blocks and frameworks to help writers produce well-honed critiques of games as well as the social, cultural and technical contexts that surround them."*--Mia Consalvo, Concordia University *Check out our latest catalog...* <http://tandf.msgfocus.com/c/114yHN8hrkVrWysuCnCl3hRT> ------------------------------ *[image: Like us on Facebook]* <http://tandf.msgfocus.com/c/114yHObdJYREzd0S3ixnHje4> [image: follow us on Twitter] <http://tandf.msgfocus.com/c/114yHQh6lgK3Ow7CV8nsZlWq> *[image: Join us on LinkedIn]* <http://tandf.msgfocus.com/o/1OV5uGhVDgHpk?mini=true&url=%24AMF_PERMALINK%24&title=%24AMF_SUBJECT_LINE%24> <http://tandf.msgfocus.com/c/114yHRk2DUGgraG0m3ivDniB>[image: Taylor & Francis - Routledge - Psychology Press - CRC Press - Focal Press] Copyright 2014 Taylor & Francis, an Informa business. Taylor & Francis is a trading name of Informa UK Limited, registered in England under no. 1072954. Registered office: Mortimer House, 37-41 Mortimer Street, London, W1T 3JH. We respect your privacy and will not disclose, rent or sell your email address to any outside organizations.