Teaching Game Studies: DiGRA Edition Sunday, August 3, 2014, 1:30-4:45pm Organized by: Mia Consalvo, Concordia University Christopher Paul, Seattle University This half-day workshop is a follow-up to the one held at the Foundations of Digital Games conference in April 2014. Following that workshop a report was released, including syllabi, course post-mortems and a synthesis of the discussion regarding challenges and opportunities related to teaching game studies courses. This workshop continues that discussion and focuses on the following: *Sharing additional course experiences with new participants *In-depth discussion of a variety of assignments and their structure *Future projects or activities (creation of a network; special journal issue; book; more white-papers; etc.) *Other topics as desired by participants Participation is free and open to all DiGRA attendees. If you wish to attend, please email Christopher Paul (paulc@seattleu.edu<mailto:paulc@seattleu.edu>) with the following information: -Name -Institution and department -Teaching experience in game studies -Your goals and interests in this workshop Space is limited to 15 participants, so please RSVP by July 30, 2014 in order for us to plan the sessions accordingly.