Just get with a software key logger! Searching on http://sourceforge.net/, you can find many open-source solution, but I haven't tested them to be honest. Am unsure though in which environment the game is played? Is it played on a LAN? Is it played on the internet? In the former case, your task is much easier - eventually you will need to install daemons on client machines. However, remember the ethics! /Sari On Thu, Feb 3, 2011 at 1:36 PM, Iain Ros MacKenzie <IRosMacKenzie@gmail.com>wrote:
Hey there,
The first thing that comes to my mind would be FRAPS, which can be found here: http://www.fraps.com/
I haven't used it myself but it is what people seem to commonly use when recording video-game footage, which you could then edit.
There's also Camtasia, which again I've not used but have heard is good, that you could use. http://www.techsmith.com/camtasia/
Only problem with them is that they're not free, but they do have trial versions that may work for what you want to achieve.
Iain MacKenzie
On 3 February 2011 12:28, mette wichmand <mettewichmand@hotmail.com> wrote:
Greetings, I just started working on my dissertation. My research is connected to an online network game. A great part of the game functions as a chat. I would like
to
capture this chat as it develops. Are there any tools available for doing this? Mette Wichmand
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