Hi Matthew, If you haven't already seen in you may want to take a look at Diane Nutt & Diane Railton, (2003) 'The Sims: Real Life as Genre', "Information, Communication & Society", 6(4), pp.577-592. It's part of a special edition of ICS on digital games Jo Bryce and I edited. Info is available at www.infosoc.co.uk Jase -- Dr Jason Rutter Mobile Entertainment: User Centred Perspectives 25th-27th March 2004 www.mobile-ent.org ESRC DigiPlay Seminar series www.cric.ac.uk/cric/digi/digisems.htm ESRC Centre for Research on Innovation and Competition (CRIC), The University of Manchester, Harold Hankins Building, Booth Street West, Manchester, M13 9QH. UK PH: +44 (0) 161 275 6859 Fax: +44 (0) 161 275 7361 http://www.cric.ac.uk/cric/Jason_Rutter -----Original Message----- From: air-l-admin@aoir.org [mailto:air-l-admin@aoir.org] On Behalf Of Matthew Wysocki Sent: 26 February 2004 19:28 To: air-l@aoir.org Subject: [Air-l] A request Could anyone doing research on Sims Online email me sources? I'm putting together a popular culture course and possibly looking to start some research. Thanks, Matthew Wysocki Assistant Professor University of Louisville _______________________________________________ Air-l mailing list Air-l@aoir.org http://www.aoir.org/mailman/listinfo/air-l