Dear Jaroslaw, I have a chapter in print that extensively traces the prehistory of gamification: Deterding, S. (in print): The Ambiguity of Games: Histories and Rhetorics of the Gameful World, in Walz, S. P. & Deterding, S. (eds.), The Gameful World: Approaches, Issues, Applications. Cambridge, MA, London: MIT Press. Email me for a copy. Best Sebastian
Message: 1 Date: Thu, 20 Feb 2014 09:30:57 +0100 From: Jaros?aw Kope? <jaroslaw.kopec@gmail.com> To: air-l@listserv.aoir.org Subject: [Air-L] Critical theory of gamification / Archaeology of gamification Message-ID: <CA4496DAD84B4893861D4FDC1631C3BE@gmail.com> Content-Type: text/plain; charset="utf-8"
Dear All,
I am preparing a seminar on critical theory of gamification. Right now I am mostly interested in archaeology of gamification, that is in looking for gamification?s prefigurations in tabletop and video games.
I would very much appreciate some tips on readings from you.
-- Jaros?aw Kope? Faculty of Liberal Arts University of Warsaw Poland
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