Dear colleagues, we are happy to announce the publishing of GAMEVIRONMENTS' newest Regular Issue with contributions from: * “Ludic Prognostication. Games as Sites for Simulating the Future” - article by Aditya Deshbandhu * “War never changes.” Gender Roles and the Transformative Potential for Role Reversal in Roleplay Games with Post-Apocalyptic Settings”- article by Marie-Luise Meier * “It's so normal, and … meaningful.” Playing with Narrative, Artifacts, and Cultural Difference in Florence” – article by Dheepa Sundaram and Owen Gottlieb * “No One Tells You How to Build a Holy Game. An Effort to Build Readings in Theory and Praxis” – report by Jason Anthony * “I Left Valheim For This?” The Gaming Cultures of Valheim. A Conference Report” – report by Sophia Rosenberg * “Interview with Chris Bani Benell, Professional Esports Player” – interview by Joey R. Fanfarelli * “The Centre of Excellence in Game Culture Studies. An Interview with Frans Mäyrä and Usva Friman” – interview by gamevironments * “History in Games: Contingencies of an Authentic Past (2020) edited by Martin Lorber and Felix Zimmermann. A Book Review” – book review by Robert Houghton * “Game Development Research by Henrik Engström (2020). A Book Review” – book review by Xenia Zeiler You find all papers and further information on our website: https://www.gamevironments.uni-bremen.de/completed-quests/. Best wishes, Lisa managing editor gamevironments -- Dr. Dr. Lisa Kienzl (sie/ihr | she/her) Literaturen und Medien der Religion | Institut für Religionswissenschaft und Religionspädagogik http://www.religion.uni-bremen.de Lab "Media and Religion" | ZeMKI, Centre for Media, Communication and Information Research https://www.uni-bremen.de/en/zemki/labs/media-and-religion Managing editor gamevironments https://www.gamevironments.uni-bremen.de/ Universität Bremen Sportturm (SpT) Postfach 330 440 28359 Bremen T. +49 (0)421 218 67912