Asking for readings about video games and ethics
Hi, I´m doing some research about video games and ethics... Can you recomend me some books/readings about it? I´m focusing in this two perspectives: 1) Implicit or explicit values in video games. 2) Gameplay and mechanics as a frame for ethical decisions in video games. Thanks in advance, -- Alejandro Tortolini http://dooid.me/aletor
You may wish to check the work by Miguel Sicart: http://miguelsicart.net/ Best wishes, Luciano __________________________________________ Luciano Floridi | www.philosophyofinformation.net Professor of Philosophy and Ethics of Information Oxford Internet Institute, University of Oxford PA Mrs. Julia Farquet julia.farquet@oii.ox.ac.uk 1 St Giles, Oxford, OX1 3JS Tel: +44 (0) 1865 287202 http://www.oii.ox.ac.uk/people/floridi/ On 31 Mar 2014, at 19:33, Alejandro Tortolini <alemtor@gmail.com> wrote:
Hi, I´m doing some research about video games and ethics... Can you recomend me some books/readings about it? I´m focusing in this two perspectives:
1) Implicit or explicit values in video games.
2) Gameplay and mechanics as a frame for ethical decisions in video games.
Thanks in advance,
-- Alejandro Tortolini http://dooid.me/aletor _______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
Join the Association of Internet Researchers: http://www.aoir.org/
Hi Alejandro, I would recommend Ian Bogost's work on procedural rhetoric, and you might message a MA student with whom I've been working, whose thesis, just defended, deals precisely with game design ethics among other things. His name is Andrew Potter: andrew.potter@ttu.edu Best, rp ________________________________________ Robert Moses Peaslee, Ph.D. Associate Professor College of Media & Communication Texas Tech University Coordinator, Texas Tech University International Film Series robert.peaslee@ttu.edu P: (806) 834-2562 F: (806) 742-1085 MS 3082 Lubbock, TX 79409 http://ttu.academia.edu/RobPeaslee "It's a measure of the depth of our consumer trance that the death of the planet is not sufficient to break it." - Kalle Lasn, Adbusters On 3/31/14 1:33 PM, "Alejandro Tortolini" <alemtor@gmail.com> wrote:
Hi, I´m doing some research about video games and ethics... Can you recomend me some books/readings about it? I´m focusing in this two perspectives:
1) Implicit or explicit values in video games.
2) Gameplay and mechanics as a frame for ethical decisions in video games.
Thanks in advance,
-- Alejandro Tortolini http://dooid.me/aletor _______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
Join the Association of Internet Researchers: http://www.aoir.org/
I agree with Robert, Ian Bogost's book Unit Operations and also How To Do Things with Video Games are very good. McKenzie Wark's Gamer Theory and Alexander Galloway's Gaming: Essays on Algorithmic Culture are also good if you are interested in the ethics of games and gaming. Best, Nicole Grove PhD Candidate Johns Hopkins University https://johnshopkins.academia.edu/grove On Mon, Mar 31, 2014 at 8:45 AM, Peaslee, Robert <robert.peaslee@ttu.edu>wrote:
Hi Alejandro,
I would recommend Ian Bogost's work on procedural rhetoric, and you might message a MA student with whom I've been working, whose thesis, just defended, deals precisely with game design ethics among other things. His name is Andrew Potter: andrew.potter@ttu.edu
Best, rp ________________________________________
Robert Moses Peaslee, Ph.D. Associate Professor College of Media & Communication Texas Tech University
Coordinator, Texas Tech University International Film Series
robert.peaslee@ttu.edu P: (806) 834-2562 F: (806) 742-1085
MS 3082 Lubbock, TX 79409
http://ttu.academia.edu/RobPeaslee
"It's a measure of the depth of our consumer trance that the death of the planet is not sufficient to break it." - Kalle Lasn, Adbusters
On 3/31/14 1:33 PM, "Alejandro Tortolini" <alemtor@gmail.com> wrote:
Hi, I´m doing some research about video games and ethics... Can you recomend me some books/readings about it? I´m focusing in this two perspectives:
1) Implicit or explicit values in video games.
2) Gameplay and mechanics as a frame for ethical decisions in video games.
Thanks in advance,
-- Alejandro Tortolini http://dooid.me/aletor _______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
Join the Association of Internet Researchers: http://www.aoir.org/
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Jennifer, Nicole, Luciano, Robert: thank you very much!! Other AIRlisters: more recommendations? Alejandro. 2014-03-31 16:13 GMT-03:00 Nicole Grove <nicolesunday@gmail.com>:
I agree with Robert, Ian Bogost's book Unit Operations and also How To Do Things with Video Games are very good. McKenzie Wark's Gamer Theory and Alexander Galloway's Gaming: Essays on Algorithmic Culture are also good if you are interested in the ethics of games and gaming.
Best, Nicole Grove PhD Candidate Johns Hopkins University
https://johnshopkins.academia.edu/grove
On Mon, Mar 31, 2014 at 8:45 AM, Peaslee, Robert <robert.peaslee@ttu.edu>wrote:
Hi Alejandro,
I would recommend Ian Bogost's work on procedural rhetoric, and you might message a MA student with whom I've been working, whose thesis, just defended, deals precisely with game design ethics among other things. His name is Andrew Potter: andrew.potter@ttu.edu
Best, rp ________________________________________
Robert Moses Peaslee, Ph.D. Associate Professor College of Media & Communication Texas Tech University
Coordinator, Texas Tech University International Film Series
robert.peaslee@ttu.edu P: (806) 834-2562 F: (806) 742-1085
MS 3082 Lubbock, TX 79409
http://ttu.academia.edu/RobPeaslee
"It's a measure of the depth of our consumer trance that the death of the planet is not sufficient to break it." - Kalle Lasn, Adbusters
On 3/31/14 1:33 PM, "Alejandro Tortolini" <alemtor@gmail.com> wrote:
Hi, I´m doing some research about video games and ethics... Can you recomend me some books/readings about it? I´m focusing in this two perspectives:
1) Implicit or explicit values in video games.
2) Gameplay and mechanics as a frame for ethical decisions in video games.
Thanks in advance,
-- Alejandro Tortolini http://dooid.me/aletor _______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
Join the Association of Internet Researchers: http://www.aoir.org/
_______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
Join the Association of Internet Researchers: http://www.aoir.org/
-- Alejandro Tortolini http://dooid.me/aletor
Both Mattie Brice: http://www.mattiebrice.com/ and Anna Anthropy: http://auntiepixelante.com/?page_id=2142 are people who both make games and write very intelligently about them, often (but not always) various ethical dimensions to them. Some of my favorite posts are: http://auntiepixelante.com/?p=1853 (on goals in games) http://auntiepixelante.com/?p=2182 (on game design and kink) http://auntiepixelante.com/?p=2152 (on difference and class) http://www.mattiebrice.com/the-meritocracy-of-video-games/ (on meritocracy) http://www.mattiebrice.com/death-of-the-player/ (fantastically titled: "Death of the Player") On Mon, Mar 31, 2014 at 1:35 PM, Alejandro Tortolini <alemtor@gmail.com>wrote:
Jennifer, Nicole, Luciano, Robert: thank you very much!! Other AIRlisters: more recommendations?
Alejandro.
2014-03-31 16:13 GMT-03:00 Nicole Grove <nicolesunday@gmail.com>:
I agree with Robert, Ian Bogost's book Unit Operations and also How To Do Things with Video Games are very good. McKenzie Wark's Gamer Theory and Alexander Galloway's Gaming: Essays on Algorithmic Culture are also good if you are interested in the ethics of games and gaming.
Best, Nicole Grove PhD Candidate Johns Hopkins University
https://johnshopkins.academia.edu/grove
On Mon, Mar 31, 2014 at 8:45 AM, Peaslee, Robert <robert.peaslee@ttu.edu wrote:
Hi Alejandro,
I would recommend Ian Bogost's work on procedural rhetoric, and you might message a MA student with whom I've been working, whose thesis, just defended, deals precisely with game design ethics among other things. His name is Andrew Potter: andrew.potter@ttu.edu
Best, rp ________________________________________
Robert Moses Peaslee, Ph.D. Associate Professor College of Media & Communication Texas Tech University
Coordinator, Texas Tech University International Film Series
robert.peaslee@ttu.edu P: (806) 834-2562 F: (806) 742-1085
MS 3082 Lubbock, TX 79409
http://ttu.academia.edu/RobPeaslee
"It's a measure of the depth of our consumer trance that the death of the planet is not sufficient to break it." - Kalle Lasn, Adbusters
On 3/31/14 1:33 PM, "Alejandro Tortolini" <alemtor@gmail.com> wrote:
Hi, I´m doing some research about video games and ethics... Can you recomend me some books/readings about it? I´m focusing in this two perspectives:
1) Implicit or explicit values in video games.
2) Gameplay and mechanics as a frame for ethical decisions in video games.
Thanks in advance,
-- Alejandro Tortolini http://dooid.me/aletor _______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
Join the Association of Internet Researchers: http://www.aoir.org/
_______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
Join the Association of Internet Researchers: http://www.aoir.org/
-- Alejandro Tortolini http://dooid.me/aletor _______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
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+1 to referencing these two fabulous designers and scholars. I would also recommend these two volumes for overviews and places to get started: Schrier, K. and Gibson, D. (Eds.) (2011). Designing games for ethics: Models, techniques and frameworks, Hershey, PA: IGI. Schrier, K. and Gibson, D. (Eds.) (2010). Ethics and game design: Teaching values through play, Hershey, PA: IGI. -- *Gabriela T. Richard, Ph.D.* Postdoctoral Research Fellow Graduate School of Education | *University of Pennsylvania* *Center for Collaboration, Computation, Complexity, and Creativity in the Learning Sciences* 3700 Walnut St., Suite 202 | Philadelphia, PA 19104 gric@upenn.edu <gric@gse.upenn.edu> | gabriela@nyu.edu On Mon, Mar 31, 2014 at 4:46 PM, Patrick Davison <patrick.davison@gmail.com>wrote:
Both Mattie Brice: http://www.mattiebrice.com/ and Anna Anthropy: http://auntiepixelante.com/?page_id=2142
are people who both make games and write very intelligently about them, often (but not always) various ethical dimensions to them. Some of my favorite posts are:
http://auntiepixelante.com/?p=1853 (on goals in games) http://auntiepixelante.com/?p=2182 (on game design and kink) http://auntiepixelante.com/?p=2152 (on difference and class) http://www.mattiebrice.com/the-meritocracy-of-video-games/ (on meritocracy) http://www.mattiebrice.com/death-of-the-player/ (fantastically titled: "Death of the Player")
On Mon, Mar 31, 2014 at 1:35 PM, Alejandro Tortolini <alemtor@gmail.com
wrote:
Jennifer, Nicole, Luciano, Robert: thank you very much!! Other AIRlisters: more recommendations?
Alejandro.
2014-03-31 16:13 GMT-03:00 Nicole Grove <nicolesunday@gmail.com>:
I agree with Robert, Ian Bogost's book Unit Operations and also How To Do Things with Video Games are very good. McKenzie Wark's Gamer Theory and Alexander Galloway's Gaming: Essays on Algorithmic Culture are also good if you are interested in the ethics of games and gaming.
Best, Nicole Grove PhD Candidate Johns Hopkins University
https://johnshopkins.academia.edu/grove
On Mon, Mar 31, 2014 at 8:45 AM, Peaslee, Robert < robert.peaslee@ttu.edu wrote:
Hi Alejandro,
I would recommend Ian Bogost's work on procedural rhetoric, and you might message a MA student with whom I've been working, whose thesis, just defended, deals precisely with game design ethics among other things. His name is Andrew Potter: andrew.potter@ttu.edu
Best, rp ________________________________________
Robert Moses Peaslee, Ph.D. Associate Professor College of Media & Communication Texas Tech University
Coordinator, Texas Tech University International Film Series
robert.peaslee@ttu.edu P: (806) 834-2562 F: (806) 742-1085
MS 3082 Lubbock, TX 79409
http://ttu.academia.edu/RobPeaslee
"It's a measure of the depth of our consumer trance that the death of the planet is not sufficient to break it." - Kalle Lasn, Adbusters
On 3/31/14 1:33 PM, "Alejandro Tortolini" <alemtor@gmail.com> wrote:
Hi, I´m doing some research about video games and ethics... Can you recomend me some books/readings about it? I´m focusing in this two perspectives:
1) Implicit or explicit values in video games.
2) Gameplay and mechanics as a frame for ethical decisions in video games.
Thanks in advance,
-- Alejandro Tortolini http://dooid.me/aletor _______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
Join the Association of Internet Researchers: http://www.aoir.org/
_______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
Join the Association of Internet Researchers: http://www.aoir.org/
-- Alejandro Tortolini http://dooid.me/aletor _______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
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Just saw she beat me to it! On Mon, Mar 31, 2014 at 6:58 PM, Gabriela T Richard <gabriela@nyu.edu>wrote:
+1 to referencing these two fabulous designers and scholars. I would also recommend these two volumes for overviews and places to get started:
Schrier, K. and Gibson, D. (Eds.) (2011). Designing games for ethics: Models, techniques and frameworks, Hershey, PA: IGI. Schrier, K. and Gibson, D. (Eds.) (2010). Ethics and game design: Teaching values through play, Hershey, PA: IGI.
-- *Gabriela T. Richard, Ph.D.* Postdoctoral Research Fellow Graduate School of Education | *University of Pennsylvania* *Center for Collaboration, Computation, Complexity, and Creativity in the Learning Sciences* 3700 Walnut St., Suite 202 | Philadelphia, PA 19104 gric@upenn.edu <gric@gse.upenn.edu> | gabriela@nyu.edu
On Mon, Mar 31, 2014 at 4:46 PM, Patrick Davison < patrick.davison@gmail.com> wrote:
Both Mattie Brice: http://www.mattiebrice.com/ and Anna Anthropy: http://auntiepixelante.com/?page_id=2142
are people who both make games and write very intelligently about them, often (but not always) various ethical dimensions to them. Some of my favorite posts are:
http://auntiepixelante.com/?p=1853 (on goals in games) http://auntiepixelante.com/?p=2182 (on game design and kink) http://auntiepixelante.com/?p=2152 (on difference and class) http://www.mattiebrice.com/the-meritocracy-of-video-games/ (on meritocracy) http://www.mattiebrice.com/death-of-the-player/ (fantastically titled: "Death of the Player")
On Mon, Mar 31, 2014 at 1:35 PM, Alejandro Tortolini <alemtor@gmail.com
wrote:
Jennifer, Nicole, Luciano, Robert: thank you very much!! Other AIRlisters: more recommendations?
Alejandro.
2014-03-31 16:13 GMT-03:00 Nicole Grove <nicolesunday@gmail.com>:
I agree with Robert, Ian Bogost's book Unit Operations and also How To Do Things with Video Games are very good. McKenzie Wark's Gamer Theory and Alexander Galloway's Gaming: Essays on Algorithmic Culture are also good if you are interested in the ethics of games and gaming.
Best, Nicole Grove PhD Candidate Johns Hopkins University
https://johnshopkins.academia.edu/grove
On Mon, Mar 31, 2014 at 8:45 AM, Peaslee, Robert < robert.peaslee@ttu.edu wrote:
Hi Alejandro,
I would recommend Ian Bogost's work on procedural rhetoric, and you might message a MA student with whom I've been working, whose thesis, just defended, deals precisely with game design ethics among other things. His name is Andrew Potter: andrew.potter@ttu.edu
Best, rp ________________________________________
Robert Moses Peaslee, Ph.D. Associate Professor College of Media & Communication Texas Tech University
Coordinator, Texas Tech University International Film Series
robert.peaslee@ttu.edu P: (806) 834-2562 F: (806) 742-1085
MS 3082 Lubbock, TX 79409
http://ttu.academia.edu/RobPeaslee
"It's a measure of the depth of our consumer trance that the death of the planet is not sufficient to break it." - Kalle Lasn, Adbusters
On 3/31/14 1:33 PM, "Alejandro Tortolini" <alemtor@gmail.com> wrote:
Hi, I´m doing some research about video games and ethics... Can you recomend me some books/readings about it? I´m focusing in this two perspectives:
1) Implicit or explicit values in video games.
2) Gameplay and mechanics as a frame for ethical decisions in video games.
Thanks in advance,
-- Alejandro Tortolini http://dooid.me/aletor _______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
Join the Association of Internet Researchers: http://www.aoir.org/
_______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
Join the Association of Internet Researchers: http://www.aoir.org/
-- Alejandro Tortolini http://dooid.me/aletor _______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
Join the Association of Internet Researchers: http://www.aoir.org/
_______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
Join the Association of Internet Researchers: http://www.aoir.org/
-- *Gabriela T. Richard, Ph.D.* Postdoctoral Research Fellow Graduate School of Education | *University of Pennsylvania* *Center for Collaboration, Computation, Complexity, and Creativity in the Learning Sciences* 3700 Walnut St., Suite 202 | Philadelphia, PA 19104 gric@upenn.edu <gric@gse.upenn.edu> | gabriela@nyu.edu
participants (6)
-
Alejandro Tortolini -
Gabriela T Richard -
Luciano Floridi -
Nicole Grove -
Patrick Davison -
Peaslee, Robert