Hi Alejandro, I would recommend Ian Bogost's work on procedural rhetoric, and you might message a MA student with whom I've been working, whose thesis, just defended, deals precisely with game design ethics among other things. His name is Andrew Potter: andrew.potter@ttu.edu Best, rp ________________________________________ Robert Moses Peaslee, Ph.D. Associate Professor College of Media & Communication Texas Tech University Coordinator, Texas Tech University International Film Series robert.peaslee@ttu.edu P: (806) 834-2562 F: (806) 742-1085 MS 3082 Lubbock, TX 79409 http://ttu.academia.edu/RobPeaslee "It's a measure of the depth of our consumer trance that the death of the planet is not sufficient to break it." - Kalle Lasn, Adbusters On 3/31/14 1:33 PM, "Alejandro Tortolini" <alemtor@gmail.com> wrote:
Hi, I´m doing some research about video games and ethics... Can you recomend me some books/readings about it? I´m focusing in this two perspectives:
1) Implicit or explicit values in video games.
2) Gameplay and mechanics as a frame for ethical decisions in video games.
Thanks in advance,
-- Alejandro Tortolini http://dooid.me/aletor _______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
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