Hi I am wondering if anyone has ever used the Bartle test? I see that the survey seems to be maintained at gamerdna. Is there a way to get a copy of this survey? I am interested in using it (or some modified version of it) to examine the make up of the disability community in Second Life. Has anyone ever used this to look at the difference between user content created worlds vs MMORPGs? How could I get a copy of the survey for use? Is this test even worthwhile? Thanks for any and all help. Katie Vizenor, MA, MLS Anthropology PhD Candidate, University at Buffalo Senior Researcher, American Foundation for the Blind
Worthwhile in what ways?, I guess is the main question... But since his work on MUDs, there've been other refinements or alternative tests to typify players that have come out over the years, not to mention a movement to typify player behavior rather than players themselves. I think a good example is Nick Yee's taxonomy: http://www.nickyee.com/daedalus/archives/001298.php?page=2 mark On Tue, Sep 20, 2011 at 11:33 AM, katie vizenor <kvizenor@gmail.com> wrote:
Hi
I am wondering if anyone has ever used the Bartle test? I see that the survey seems to be maintained at gamerdna. Is there a way to get a copy of this survey? I am interested in using it (or some modified version of it) to examine the make up of the disability community in Second Life. Has anyone ever used this to look at the difference between user content created worlds vs MMORPGs? How could I get a copy of the survey for use?
Is this test even worthwhile?
Thanks for any and all help.
Katie Vizenor, MA, MLS Anthropology PhD Candidate, University at Buffalo Senior Researcher, American Foundation for the Blind _______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
Join the Association of Internet Researchers: http://www.aoir.org/
-- Mark Chen, PhD | @mcdanger | markdangerchen.net Post-Doctoral Scholar | LIFE Center | UW Institute for Science and Math Ed Advancing Gaming in Innovative Learning Ecologies (AGILE) This was sent from a PC with a full-size keyboard; misspellings and brevity are entirely my fault.
Also, Sebastian Deterding's review of Zichermann's gamification book had in it some comments on Bartle's player types and included a link to this: http://gamification-research.org/wp-content/uploads/2011/04/11-Dixon.pdf might be handy. mark On Tue, Sep 20, 2011 at 11:47 AM, Mark Chen <markchen@u.washington.edu>wrote:
Worthwhile in what ways?, I guess is the main question...
But since his work on MUDs, there've been other refinements or alternative tests to typify players that have come out over the years, not to mention a movement to typify player behavior rather than players themselves.
I think a good example is Nick Yee's taxonomy: http://www.nickyee.com/daedalus/archives/001298.php?page=2
mark
On Tue, Sep 20, 2011 at 11:33 AM, katie vizenor <kvizenor@gmail.com>wrote:
Hi
I am wondering if anyone has ever used the Bartle test? I see that the survey seems to be maintained at gamerdna. Is there a way to get a copy of this survey? I am interested in using it (or some modified version of it) to examine the make up of the disability community in Second Life. Has anyone ever used this to look at the difference between user content created worlds vs MMORPGs? How could I get a copy of the survey for use?
Is this test even worthwhile?
Thanks for any and all help.
Katie Vizenor, MA, MLS Anthropology PhD Candidate, University at Buffalo Senior Researcher, American Foundation for the Blind _______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org
Join the Association of Internet Researchers: http://www.aoir.org/
-- Mark Chen, PhD | @mcdanger | markdangerchen.net Post-Doctoral Scholar | LIFE Center | UW Institute for Science and Math Ed Advancing Gaming in Innovative Learning Ecologies (AGILE) This was sent from a PC with a full-size keyboard; misspellings and brevity are entirely my fault.
-- Mark Chen, PhD | @mcdanger | markdangerchen.net Post-Doctoral Scholar | LIFE Center | UW Institute for Science and Math Ed Advancing Gaming in Innovative Learning Ecologies (AGILE) This was sent from a PC with a full-size keyboard; misspellings and brevity are entirely my fault.
participants (2)
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katie vizenor -
Mark Chen