Hi Mathias, you might wanna look into T.L. Taylor's "play between worlds" or Mia Consalvo "Cheating" - both are excellent accounts of how players bend rules or "work around the system" for in-game or beyond game purposes. in regards to "bending the game" for achievement beyond game play see also: Thomas Malaby's games and culture journal article "parlaying value: capital in and beyond virtual worlds." hope that helps, Silvia
Hi, did anyone look into fake play, foul, bending the rules in online games? Salen and Zimmerman did, any other ideas?
Thanks for a hint. Mathias --
Mathias Fuchs Programme Leader MA Creative Technology and MSc Creative Games Salford University, School of Art & Design
http://creativetechnology.salford.ac.uk/fuchs phone: +44 161 2956157
home: 4 Deeping Ave. Manchester, M16 8GB, UK http://creativegames.org.uk phone: +44 161 8815020 _______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http:// listserv.aoir.org/listinfo.cgi/air-l-aoir.org
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Silvia Lindtner Ph.D. Student University of California, Irvine Department of Informatics http://www.ics.uci.edu/~lindtner